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1. In regards to fixing the heavy - in Feedback/Requests [original thread]
bacon blaster wrote: This is more directed at my fellow players, so, sorry if this is in the wrong forum, but this seemed like the best place for most of the people to see it. The hmg is a ****** gun. It's probably going to stay that way forev...
- by Peter Dust-oevsky - at 2013.07.19 08:27:00
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2. what do snipers need? - in Feedback/Requests [original thread]
Aran Abbas wrote: Niuvo wrote: one request per merc. Bipod. I already have a bipod. Between my legs You have some truly worrysome anatomy.
- by Peter Dust-oevsky - at 2013.07.12 08:15:00
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3. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
Make multiple control schemes for dropships, or allow players to make their own controller and keyboard maps. That alone would make dropshipping a much more pleasant experience for me.
- by Peter Dust-oevsky - at 2013.06.28 16:12:00
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4. [Request] Player Made Terrain Maps - in Feedback/Requests [original thread]
First of all: no. Now, here is why: Making a tool that is usable outside of internal use is hard. And when I say hard, I mean that it could use 6 months to a year of developer time to complete this at the barebones level (a team of four might be ...
- by Peter Dust-oevsky - at 2013.06.24 15:52:00
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5. Hey developers, give me more skill points or reduce the cost to raise skills! - in Feedback/Requests [original thread]
Smokemoar Ganja wrote: It's funny because I've heard these arguments before on Eve Forums xD Just be glad those same skills don't take 30+ real time days to train a SINGLE skill lol My Eve characters are working on Amarr Carrier V at the mom...
- by Peter Dust-oevsky - at 2013.06.11 18:25:00
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6. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
InsidiousN wrote: Wow, this is quite an impressive list, and yet it sadly doesn't cover everything. I honestly don't see how Dust can ever become even a passable game with all of these problems after 4 years of development, how many more years ...
- by Peter Dust-oevsky - at 2013.06.11 18:13:00
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7. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
Map takes several seconds to load in-match, leading to amusing deaths with PTT on, and making life as a squad commander interesting at best.
- by Peter Dust-oevsky - at 2013.06.11 17:29:00
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8. [Friendly Fire] Domination and Skirmish Mode - in Feedback/Requests [original thread]
Either that, or maybe just kick people that AFK in-game, and not just in the spawn screen? I like this game and all, but losing half the team to people AFKing in the MCC makes for not-fun gameplay.
- by Peter Dust-oevsky - at 2013.06.11 17:21:00
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9. Potential bug: opposing team disorganized and spawn choices were questionable. - in Feedback/Requests [original thread]
CCP, please improve opposing team, as in a recent match the team I was on managed to cap all capture-able structures in the main body of the map. At the end of the match, our MCC was at 85% shields, and the opposing team couldn't mount a successf...
- by Peter Dust-oevsky - at 2013.05.14 04:09:00
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